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	<title>[Mattalytics] &#187; digital</title>
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	<description>Keeping it semi-real since &#039;81.</description>
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		<title>SXSWi 2012 Panel Recommendations</title>
		<link>http://matt.albiniak.com/blog/post-digital/sxswi-2012-panel-recommendations/</link>
		<comments>http://matt.albiniak.com/blog/post-digital/sxswi-2012-panel-recommendations/#comments</comments>
		<pubDate>Wed, 31 Aug 2011 14:34:57 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Post-Digital]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[sxsw]]></category>

		<guid isPermaLink="false">http://matt.albiniak.com/?p=194</guid>
		<description><![CDATA[Here&#8217;s a list of the panels I hope elbow out some of the shit that&#8217;s infiltrated SXSW lately. This list is curated from RSS and Twitter. Are  there any that you&#8217;d recommend? (List ordered by submission id, only.) A Brief History of the Complete Redesign of Google In the summer of 2011, Google completely redesigned nearly [...]]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a list of the panels I hope elbow out some of the shit that&#8217;s infiltrated SXSW lately. This list is curated from RSS and Twitter. Are  there any that you&#8217;d recommend? (List ordered by submission id, only.)</p>
<p><a href="http://panelpicker.sxsw.com/ideas/view/9720">A Brief History of the Complete Redesign of Google</a></p>
<ul>In the summer of 2011, Google completely redesigned nearly all of its applications to be more focused, elastic, and effortless. For the first time in Google’s history, hundreds of millions of users could use a suite of products – from Search and Maps to Gmail, Docs, and Calendar – with a unified, modern look and feel. Join the designers who led the effort for war stories and lessons learned in bringing beauty to Google’s flagship products.</ul>
<p><a href="http://panelpicker.sxsw.com/ideas/view/9787">Storywarp! Telling tales in ads, journalism + film</a></p>
<ul>Storywarp began in London in 2011 as a mini-conference on the elements of storytelling, looking at how storytelling and the storyteller&#8217;s responsibility change from one medium to another. Yet now, as content curation has come to sit alongside content creation as a legitimate (and lucrative) form of storytelling, the storyteller&#8217;s role is changing. From brand stories and news stories to cautionary tales, the landscape is shifting. How must the storytelling tradition evolve in the next few years?</ul>
<p><a href="http://panelpicker.sxsw.com/ideas/view/10129">Users NOT Customers. Learning from Startups</a></p>
<ul>It’s no secret that Google, Facebook, and Twitter all found success by building a user base before turning to monetization. Join Aaron Shapiro, CEO of HUGE as he runs through the seven lessons all businesses need to learn from startups and successful Internet companies in order to survive in a digitally driven economy. Aaron will show how companies can drive sales by focusing on user needs, not just customers, a fundamental strategic shift.</ul>
<p><a href="http://panelpicker.sxsw.com/ideas/view/11239">Fake It Till You Make It: Tools For Prototyping</a></p>
<ul>In the world of startups today, the greatest risks are time and product-market fit but rapid prototyping and frequent user testing can buy you more of both. This panel will be discussing how to build a toolset to perform iterations-as-experiments quickly that will vet the features of the minimum viable product. Great applications can and do fail when hurried feature development results in a bloated and confusing application that lacks the clarity of a well defined MVP. Validation of your features through testing will allow you to minimize the resources spent on failed ideas. The Lean Startup movement has given us strategies for finding a minimum viable product and we will build on those with concrete design and engineering practices for running experiments to prove the value of your ideas. This panel will show how to go beyond the simple launch screen to quickly prototype your feature ideas and gather user feedback during each iteration cycle of your product development resulting in actionable feature stories that will take you to a well vetted MVP.</ul>
<p><a href="http://panelpicker.sxsw.com/ideas/view/11689">Learning to Place Little Bets</a></p>
<ul>In today&#8217;s world, success comes through experimentation. Software firms, engineers, Fortune 100 companies, even Chris Rock get this. Yet, the advertising industry is obsessed with planning and developing the big, perfect idea. How can you change this culture to one where the notion of placing lots of little bets becomes the natural way of working? Panelists will include Peter Sims, author of &#8220;Little Bets: How Breakthrough Ideas Emerge from Small Discoveries&#8221;, Tim Malbon founder of Made By Many and Gareth Kay, Director of Brand Strategy at Goodby, Silverstein and Partners</ul>
<p><a href="http://panelpicker.sxsw.com/ideas/view/11880">Your Story Sucks! Saving Story In The Digital Age</a></p>
<ul>Stories are held up as the saviour of the world by authors, filmmakers, marketers, public policy makers, game designers, musicians, artists, product designers and just about every person connected with a creative industry today. The problem is, they don’t really work. Do they? For every Harry Potter, or Twilight, or American Idol that captures an imagination, there are thousands of ARGs, trash fiction, and ‘integrated marketing campaigns’ that are ignored and unloved. Yes, good story could help you. But only if it’s crafted to fit with a different world. Only if it’s written to fit the user’s life, move at the user’s pace, respond to the user’s whims – and a whole lot of other stuff we’ll save for the session. In this session, three storytellers from different backgrounds share the results of in-field storywriting experiments from standup to novel-writing to radio plays. They’ve tried it all, and are going to try and explain what works. This is not a panel &#8211; think of it as a three-man show. A theoretical session, with practical homework – straight out of BBH Labs.</ul>
<p><a href="http://panelpicker.sxsw.com/ideas/view/11989">The new digital/traditional &#8220;hybrids&#8221;</a></p>
<ul>Traditional and digital agencies have been trying to learn each other&#8217;s games for years, without much success. However, in the last few years, a new breed of hybrid creatives and planners have emerged who are able to bridge the divide. They are at work and making progress inside both types of agencies, building a new future where the distinction between traditional and digital becomes irrelevant.</ul>
<p><a href="http://panelpicker.sxsw.com/ideas/view/12009">4 Chief Innovation Officers Defend Their Titles</a></p>
<ul>Recently there’s been great debate over the merits of elevating someone within a creative agency to the role of Chief Innovation Officer. Skeptics are lambasting the title for being a vague, flavor-of-the-month buzzword that does more to seem innovative than be innovative. Chief Innovation Officers and the businesses that employ them say the role’s essential to instilling a culture of innovation and pioneering new platforms and processes. In a boxing style event, we&#8217;re hosting three rounds of friendly debate and asking 4 Chief Innovation Officers to defend their titles. Ladies and gentlemen, let&#8217;s get ready to rumble. In the blue corner are 4 of the most respected and influential Chief Innovation Officers in the world. They’ll be on hand to tell you what their title really means, what they do all day and their secrets for being effective in their role. And in the red corner, it&#8217;s the skeptics. If you&#8217;re curious or have doubts about what Chief Innovation Officer is or does, here’s your chance to put them on the spot and force them to answer the tough questions about their titles.</ul>
<p><a href="http://panelpicker.sxsw.com/ideas/view/12295">Information Architecture for Interaction Design</a></p>
<ul>No one would think it delightful to see a beautifully rendered building fall under its own weight. To avoid such occurrences, architects assure that a building is structurally sound and can support the expected usage and growth of its “users”. Interaction design is a similar: build a weak structure and even the most delightful content and function will fail to deliver satisfaction. We have all experienced beautiful designs that fail. Everyday actually. By taking strategic steps towards providing structural strength within our digital spaces we can make the world a better place for everyone. The focus of this talk will be on what an interaction designer really needs to know to evaluate the strength of their design solutions. The goal being to create a better understanding of the value that great information architecture can bring to the creative process.</ul>
<p><a href="http://panelpicker.sxsw.com/ideas/view/13531">Skynet vs Mad Max: Battle For The Future</a></p>
<ul>Forget the hype surrounding the social web for a moment, what about something a little further out? This talk will paint a picture of two possible futures, along the way asking the audience to help decide in 2012 if either has a snowball&#8217;s chance in hell of becoming a reality. Choose between: 1. Brands and users operate in a future-perfect environment of algorithm-driven, sublime relevance, where no nanobyte of data is wasted. Brands display artificial intelligence &#8211; becoming, in effect, self-aware &#8211; able to determine without human intervention how best to serve their customers. This leads to a glorious future of zero spam and delightful indolence amongst humanity as AI machines do all the work.. for now. OR 2. Brands and their users seek to fight for discovery and serendipity. Attempting at every juncture to circumvent the algorithmic tramlines laid down for their own good. Co-creating an open web with benevolent, politically neutral technology partners and real-world spaces where tech simply does not penetrate, this is the Wild West, 2050.</ul>
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		<title>API Hack Day Chicago 2011</title>
		<link>http://matt.albiniak.com/blog/post-digital/api-hack-day-chicago-2011/</link>
		<comments>http://matt.albiniak.com/blog/post-digital/api-hack-day-chicago-2011/#comments</comments>
		<pubDate>Sun, 29 May 2011 20:27:21 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Post-Digital]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[hackathons]]></category>

		<guid isPermaLink="false">http://matt.albiniak.com/?p=180</guid>
		<description><![CDATA[A weird summary of what I've been up to and thinking about the past few weeks since Boulder Digital Works.]]></description>
			<content:encoded><![CDATA[<p><a href="http://apihackdaychicago-estw.eventbrite.com/">#APIHackDay</a> stormed through Chicago on Saturday. Hosted up at the offices of Morningstar, about 50 <a href="http://www.slideshare.net/bdwcu/gareth-kay">post digital</a> people huddled up and built things during an eight hour hackathon. <a href="http://mashery.com/solution/platform/">Mashery</a>, <a href="http://apigee.com/about/resources">Apigee</a>, <a href="http://www.twilio.com/how-twilio-works">Twilio</a>, and <a href="http://sendgrid.com/features">SendGrid</a> threw in sponsorship love, but it was great to have people from those companies to help us all figure how we can <a href="http://blog.inspiredthinking.com/2011/05/18/think-more-this-way-make-more-of-this-kind-of-stuff/">build fun, useful, or playful things</a> using APIs.</p>
<p>The teams only had eight hours to build something. <a href="http://garethkay.typepad.com/brand_new/2011/05/think-small.html">Thinking</a> <a href="http://garethkay.typepad.com/brand_new/2011/05/thinking-small.html">small</a> is <a href="http://garethkay.typepad.com/brand_new/2011/05/why-small-matters.html">really</a> <a href="http://garethkay.typepad.com/brand_new/2011/05/what-small-ideas-look-like.html">hard</a>, but that challenge is what creates the energy of at hackathons. Some of the apps were intentionally a technology proof of concept, others went through their first sprint to produce the <a href="http://venturehacks.com/articles/minimum-viable-product">minimum viable product</a>, and a couple others had some really great ideas that needed more time to execute. I didn&#8217;t get to hear the conversations going on in the other room, but it felt like something was missing.</p>
<p>This digital <em>thing</em> has given us the opportunity to do and make fun, playful, useful or memorable services and experiences. Most of them have built new ways of doing old things, but alongside it built a webservice that allows technologists to blend up those new things to create even new things. When I talk about what&#8217;s ahead for the space, I&#8217;m not talking about mobile, or social, or augmented reality, or geo, but the collision of those things. APIs and webservices allow for that to happen, and I can&#8217;t wait to see what that <a href="http://made.byideas.co.uk/">produces</a>.</p>
<p>I am stoked for everyone that stuck around for the hackathon. I can imagine what kind of pressure and anxiety that must create, but it was a riot to watch people fight through it and build things. I hope the hackathon trend continues, pushing along with it <a href="http://www.slideshare.net/venturehacks/lean-startups-at-web-20-expo">lean</a>, mvp and <a href="http://steveblank.com/category/customer-development-manifesto/">customer development</a>-based thoughts so that people can <del>keep calm and carry on</del> <a href="http://feedstore.muledesign.com/product/get-excited-and-make-things">get excited and make things</a>.</p>
<p>Congratulations to <a href="http://nerdery.com/Dm">Dave Kam</a> and <a href="http://nerdery.com/Km">Kelly Meath</a> from <a href="http://www.nerdery.com/">The Nerdery</a> for winning first place, and to the rest of the teams who hung in there all day. If you&#8217;d like to participate in a 24 hour hackathon for good, be sure to check out The Nerdery&#8217;s <a href="http://overnightwebsitechallenge.com/">Overnight Website Challenge</a> in Chicago this August..</p>
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		<title>The Society of Digital Agencies 2010 Outlook</title>
		<link>http://matt.albiniak.com/blog/the-society-of-digital-agencies-2010-outlook/</link>
		<comments>http://matt.albiniak.com/blog/the-society-of-digital-agencies-2010-outlook/#comments</comments>
		<pubDate>Wed, 20 Jan 2010 04:35:33 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Posts]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[social]]></category>
		<category><![CDATA[SODA]]></category>

		<guid isPermaLink="false">http://matt.albiniak.com/?p=15</guid>
		<description><![CDATA[SODA makes stuff worth reading. Take their word for it: Some notable indicators from the survey that substantiate this bullish POV: 81% of Brand Execs expect an increase in digital projects for 2010 50% will be shifting funds from traditional to digital media 78% of global participants believe the current economy will actually spawn more [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.societyofdigitalagencies.org/">SODA</a> makes <a href="http://www.societyofdigitalagencies.org/page/digital-marketing-outlook">stuff worth reading</a>. Take their word for it:</p>
<blockquote><p>Some notable indicators from the survey that substantiate this bullish POV:</p>
<ul>
<li>81% of Brand Execs expect an increase in digital projects for 2010</li>
<li>50% will be shifting funds from traditional to digital media</li>
<li>78% of global participants believe the current economy will actually spawn more funds allocated to Digital</li>
</ul>
<p>The next generation of Digital is upon us:</p>
<ul>
<li>â€œ<em>The web can be anywhere, and physical interaction with brand and the extension of commerce into the real world are the convergence point in the next wave of digital marketing.</em>â€ â€“ Peter Connolly, Obscura Digital</li>
<li>â€œ<em>The most important outcome of the smartphone revolution isnâ€™t sales, but rather the shift in the cultural expectations of the device. In just two years, the iPhone has quickly ascended to pop-cultural icon, and has shifted the way that mobile devices impact consumersâ€™ lives, attitudes, and how they, in turn, view the role of a mobile device to support their daily needs.</em>â€ â€“ Brian Chiger, AgencyNet</li>
<li>&#8220;<em>IPTV will be the catalyst for â€œa move away from the &#8216;interruptive&#8217; advertising model that dominates television today, toward the idea of enhancement, in which brands support new contexts for viewing.Â  This might be through design, such as a branded frame around a video; through application, like the ability to mark products within programming for further information; or through interactivity, like ads that change up in response to a change in viewer.</em>â€œ â€“ Dale Herigstad, Schematic</li>
<li>â€œ<em>Augmented Reality has the potential to transform the digital landscape, merging online and offline in many creative ways. It is among the most interactive digital tools available to marketers, delivering unparalleled experiential engagement.</em>â€ â€“ Richard Taylor, IE</li>
</ul>
</blockquote>
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<p><a title="View Two Thousand and Ten Digital Marketing Outlook on Scribd" href="http://www.scribd.com/doc/25441346/Two-Thousand-and-Ten-Digital-Marketing-Outlook">Two Thousand and Ten Digital Marketing Outlook</a></p>
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		<title>87 Cool Things – Experiments in Digital Creativity</title>
		<link>http://matt.albiniak.com/blog/87-cool-things-experiments-in-digital-creativity-2/</link>
		<comments>http://matt.albiniak.com/blog/87-cool-things-experiments-in-digital-creativity-2/#comments</comments>
		<pubDate>Thu, 10 Dec 2009 13:32:51 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Posts]]></category>
		<category><![CDATA[creative]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[ux]]></category>

		<guid isPermaLink="false">http://matt.albiniak.com/?p=13</guid>
		<description><![CDATA[Not my work, but the embedding is all me. Well, not even. I stole that from Slideshare.]]></description>
			<content:encoded><![CDATA[<p>Not my work, but the embedding is all me. Well, not even. I stole that from Slideshare.</p>
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